/*!
* 360 degree Image Slider v2.0.4
* http://gaurav.jassal.me
*
* Copyright 2015, gaurav@jassal.me
* Dual licensed under the MIT or GPL Version 3 licenses.
*
*/
(function($) {
    'use strict';
    /**
    * @class ThreeSixty
    * **The ThreeSixty slider class**.
    *
    * This as jQuery plugin to create 360 degree product image slider.
    * The plugin is full customizable with number of options provided. The plugin
    * have the power to display images in any angle 360 degrees. This feature can be
    * used successfully in many use cases e.g. on an e-commerce site to help customers
    * look products in detail, from any angle they desire.
    *
    * **Features**
    *
    * - Smooth Animation
    * - Plenty of option parameters for customization
    * - Api interaction
    * - Simple mouse interaction
    * - Custom behavior tweaking
    * - Support for touch devices
    * - Easy to integrate
    * - No flash
    *
    * Example code:
    *      var product1 = $('.product1').ThreeSixty({
    *        totalFrames: 72,
    *        endFrame: 72,
    *        currentFrame: 1,
    *        imgList: '.threesixty_images',
    *        progress: '.spinner',
    *        imagePath:'/assets/product1/',
    *        filePrefix: 'ipod-',
    *        ext: '.jpg',
    *        height: 265,
    *        width: 400,
    *        navigation: true
    *      });
    * **Note:** There are loads other options that you can override to customize
    * this plugin.

   * @extends jQuery
    * @singleton
    * @param {String} [el] jQuery selector string for the parent container
    * @param {Object} [options] An optional config object
    *
    * @return this
    */
    $.ThreeSixty = function(el, options) {
        // To avoid scope issues, use 'base' instead of 'this'
        // to reference this class from internal events and functions.
        var base = this,
      AppConfig, frames = [],
      VERSION = '2.0.5';
        // Access to jQuery and DOM versions of element
        /**
        * @property {$el}
        * jQuery Dom node attached to the slider inherits all jQuery public functions.
        */
        base.$el = $(el);
        base.el = el;
        // Add a reverse reference to the DOM object
        base.$el.data('ThreeSixty', base);
        /**
        * @method init
        * The function extends the user options with default settings for the
        * slider and initilize the slider.
        * **Style Override example**
        *
        *      var product1 = $('.product1').ThreeSixty({
        *        totalFrames: 72,
        *        endFrame: 72,
        *        currentFrame: 1,
        *        imgList: '.threesixty_images',
        *        progress: '.spinner',
        *        imagePath:'/assets/product1/',
        *        filePrefix: 'ipod-',
        *        ext: '.jpg',
        *        height: 265,
        *        width: 400,
        *        navigation: true,
        *        styles: {
        *          border: 2px solide #b4b4b4,
        *          background: url(http://example.com/images/loader.gif) no-repeat
        *        }
        *      });
        */
        base.init = function() {
            AppConfig = $.extend({}, $.ThreeSixty.defaultOptions, options);
            if (AppConfig.disableSpin) {
                AppConfig.currentFrame = 1;
                AppConfig.endFrame = 1;
            }
            base.initProgress();
            base.loadImages();
        };

        /*
        * Function to resize the height of responsive slider.
        */
        base.resize = function() {
            // calculate height
        };
        /**
        * @method initProgress
        * The function sets initial styles and start the progress indicator
        * to show loading of images.
        *
        * @private
        */
        base.initProgress = function() {
            base.$el.css({
                width: AppConfig.width + 'px',
                height: AppConfig.height + 'px',
                'background-image': 'none !important'
            });
            if (AppConfig.styles) {
                base.$el.css(AppConfig.styles);
            }

            base.responsive();

            base.$el.find(AppConfig.progress).css({
                marginTop: ((AppConfig.height / 2) - 15) + 'px'
            });
            base.$el.find(AppConfig.progress).fadeIn('slow');
            base.$el.find(AppConfig.imgList).hide();
        };

        /**
        * @method loadImages
        * @private
        * The function asynchronously loads images and inject into the slider.
        */
        base.loadImages = function() {
            var li, imageName, image, host, baseIndex, magnifier;
            li = document.createElement('li');
            baseIndex = AppConfig.zeroBased ? 0 : 1;
            imageName = !AppConfig.imgArray ?
      AppConfig.domain + AppConfig.imagePath + AppConfig.filePrefix + base.zeroPad((AppConfig.loadedImages + baseIndex)) + AppConfig.ext + ((base.browser.isIE()) ? '?' + new Date().getTime() : '') :
      AppConfig.imgArray[AppConfig.loadedImages];


            image = $('<img>').attr('src', imageName).addClass('previous-image').appendTo(li);
            magnifier = document.createElement('div');
            magnifier.className = 'large-preview';
            li.appendChild(magnifier);
            frames.push(image);

            base.$el.find(AppConfig.imgList).append(li);

            $(image).load(function() {
                base.imageLoaded();
            });
        };

        /**
        * @method loadImages
        * @private
        * The function gets triggers once the image is loaded. We also update
        * the progress percentage in this function.
        */
        base.imageLoaded = function() {
            AppConfig.loadedImages += 1;
            $(AppConfig.progress + ' span').text(Math.floor(AppConfig.loadedImages / AppConfig.totalFrames * 100) + '%');
            if (AppConfig.loadedImages >= AppConfig.totalFrames) {
                if (AppConfig.disableSpin) {
                    frames[0].removeClass('previous-image').addClass('current-image');
                }
                $(AppConfig.progress).fadeOut('slow', function() {
                    $(this).hide();
                    base.showImages();
                    base.showNavigation();
                });
            } else {
                base.loadImages();
            }
        };

        /**
        * @method loadImages
        * @private
        * This function is called when all the images are loaded.
        * **The function does following operations**
        * - Removes background image placeholder
        * - Displays the 360 images
        * - Initilizes mouse intraction events
        */
        base.showImages = function() {
            base.$el.find('.txtC').fadeIn();
            base.$el.find(AppConfig.imgList).fadeIn();
            base.ready = true;
            AppConfig.ready = true;

            if (AppConfig.drag) {
                base.initEvents();
            }
            base.refresh();
            base.initPlugins();
            AppConfig.onReady();

            setTimeout(function() { base.responsive(); }, 50);
        };

        /**
        * The function to initilize external plugin
        */
        base.initPlugins = function() {
            $.each(AppConfig.plugins, function(i, plugin) {
                if (typeof $[plugin] === 'function') {
                    $[plugin].call(base, base.$el, AppConfig);
                } else {
                    throw new Error(plugin + ' not available.');
                }
            });
        };

        /**
        * @method showNavigation
        * Creates a navigation panel if navigation is set to true in the
        * settings.
        */
        base.showNavigation = function() {
            if (AppConfig.navigation && !AppConfig.navigation_init) {
                var nav_bar, next, previous, play_stop;

                var input, zoomIn, zoomOut, reset, nav_bar2;
                nav_bar = $('<div/>').attr('class', 'nav_bar');

                next = $('<a/>').attr({
                    'href': '#',
                    'class': 'nav_bar_next'
                }).html('next');

                previous = $('<a/>').attr({
                    'href': '#',
                    'class': 'nav_bar_previous'
                }).html('previous');

                play_stop = $('<a/>').attr({
                    'href': '#',
                    'class': 'nav_bar_play'
                }).html('play');

                zoomIn = $('<button/>').attr({
                    'class': 'zoom-in'
                }).html('<i class="fa fa-search-plus"></i> ');

                zoomOut = $('<button/>').attr({
                    'class': 'zoom-out'
                }).html('<i class="fa fa-search-minus"></i> ');

                input = $('<input/>').attr({
                    'type': "range",
                    'class': "zoom-range",
                    'step': "0.05",
                    'min': "1",
                    'max': "4"
                });

                reset = $('<button/>').attr({
                    'class': 'reset'
                }).html('Reset');
        

                nav_bar.append(previous);
                nav_bar.append(play_stop);
                nav_bar.append(next);
                
                
                nav_bar2 = $('<div/>').attr('class', 'nav_bar2');
                nav_bar2.append(zoomIn);
                nav_bar2.append(zoomOut);
                nav_bar2.append(input);
                nav_bar2.append(reset);
                $('.under-360-gallery').append(nav_bar2);
                
                var full_btn;
                 full_btn = $('<a/>').attr({
                    'class': 'full_btn',
                   'id':'full_btn'
                   }).html('<i class="fa fa-arrows-alt fa-2x"></i> ');
        
                 $('.under-360-gallery').append(full_btn);
                
                base.$el.prepend(nav_bar);

                next.bind('mousedown touchstart', base.next);
                previous.bind('mousedown touchstart', base.previous);
                play_stop.bind('mousedown touchstart', base.play_stop);
                AppConfig.navigation_init = true;
            }
        };

        /**
        * @method play_stop
        * @private
        * Function toggles the autoplay rotation of 360 slider
        * @param {Object} [event] jQuery events object.
        *
        */

        base.play_stop = function(event) {
            event.preventDefault();

            if (!AppConfig.autoplay) {
                AppConfig.autoplay = true;
                AppConfig.play = setInterval(base.moveToNextFrame, AppConfig.playSpeed);
                $(event.currentTarget).removeClass('nav_bar_play').addClass('nav_bar_stop');
            } else {
                AppConfig.autoplay = false;
                $(event.currentTarget).removeClass('nav_bar_stop').addClass('nav_bar_play');
                clearInterval(AppConfig.play);
                AppConfig.play = null;
            }
        };

        /**
        * @method next
        * Using this function you can rotate 360 to next 5 frames.
        * @param {Object} [event] jQuery events object.
        *
        */

        base.next = function(event) {
            if (event) { event.preventDefault(); }
            AppConfig.endFrame -= 5;
            base.refresh();
        };

        /**
        * @method previous
        * Using this function you can rotate 360 to previous 5 frames.
        * @param {Object} [event] jQuery events object.
        *
        */
        base.previous = function(event) {
            if (event) { event.preventDefault(); }
            AppConfig.endFrame += 5;
            base.refresh();
        };

        /**
        * @method play
        * You are start the auto rotaion for the slider with this function.
        *
        */
        base.play = function(speed) {
            var _speed = speed || AppConfig.playSpeed;
            if (!AppConfig.autoplay) {
                AppConfig.autoplay = true;
                AppConfig.play = setInterval(base.moveToNextFrame, _speed);
            }
        };

        /**
        * @method stop
        * You can stop the auto rotation of the 360 slider with this function.
        *
        */

        base.stop = function() {
            if (AppConfig.autoplay) {
                AppConfig.autoplay = false;
                clearInterval(AppConfig.play);
                AppConfig.play = null;
            }
        };

        /**
        * @method endFrame
        * @private
        * Function animates to previous frame
        *
        */
        base.moveToNextFrame = function() {
            if (AppConfig.autoplayDirection === 1) {
                AppConfig.endFrame -= 1;
            } else {
                AppConfig.endFrame += 1;
            }
            base.refresh();
        };

        /**
        * @method gotoAndPlay
        * @public
        * Function animates to previous frame
        *
        */
        base.gotoAndPlay = function(n) {
            if (AppConfig.disableWrap) {
                AppConfig.endFrame = n;
                base.refresh();
            } else {
                // Since we could be looped around grab the multiplier
                var multiplier = Math.ceil(AppConfig.endFrame / AppConfig.totalFrames);
                if (multiplier === 0) {
                    multiplier = 1;
                }

                // Figure out the quickest path to the requested frame
                var realEndFrame = (multiplier > 1) ?
          AppConfig.endFrame - ((multiplier - 1) * AppConfig.totalFrames) :
          AppConfig.endFrame;

                var currentFromEnd = AppConfig.totalFrames - realEndFrame;

                // Jump past end if it's faster
                var newEndFrame = 0;
                if (n - realEndFrame > 0) {
                    // Faster to move the difference ahead?
                    if (n - realEndFrame < realEndFrame + (AppConfig.totalFrames - n)) {
                        newEndFrame = AppConfig.endFrame + (n - realEndFrame);
                    } else {
                        newEndFrame = AppConfig.endFrame - (realEndFrame + (AppConfig.totalFrames - n));
                    }
                } else {
                    // Faster to move the distance back?
                    if (realEndFrame - n < currentFromEnd + n) {
                        newEndFrame = AppConfig.endFrame - (realEndFrame - n);
                    } else {
                        newEndFrame = AppConfig.endFrame + (currentFromEnd + n);
                    }
                }

                // Now set the end frame
                if (realEndFrame !== n) {
                    AppConfig.endFrame = newEndFrame;
                    base.refresh();
                }
            }
        };


        /**
        * @method initEvents
        * @private
        * Function initilizes all the mouse and touch events for 360 slider movement.
        *
        */
        base.initEvents = function() {
            base.$el.bind('mousedown touchstart touchmove touchend mousemove click', function(event) {

                event.preventDefault();

                if ((event.type === 'mousedown' && event.which === 1) || event.type === 'touchstart') {
                    AppConfig.pointerStartPosX = base.getPointerEvent(event).pageX;
                    AppConfig.dragging = true;
                } else if (event.type === 'touchmove') {
                    base.trackPointer(event);
                } else if (event.type === 'touchend') {
                    AppConfig.dragging = false;
                }
            });

            $(document).bind('mouseup', function(event) {
                //event.preventDefault();
                AppConfig.dragging = false;
                $(this).css('cursor', 'none');
            });

            $(window).bind('resize', function(event) {
                base.responsive();
            });

            $(document).bind('mousemove', function(event) {
                if (AppConfig.dragging) {
                    event.preventDefault();
                    if (!base.browser.isIE && AppConfig.showCursor) {
                        base.$el.css('cursor', 'url(assets/images/hand_closed.png), auto');
                    }
                } else {
                    if (!base.browser.isIE && AppConfig.showCursor) {
                        base.$el.css('cursor', 'url(assets/images/hand_open.png), auto');
                    }
                }
                base.trackPointer(event);

            });

            $(window).resize(function() {
                base.resize();
            });
        };

        /**
        * @method getPointerEvent
        * @private
        * Function returns touch pointer events
        *
        * @params {Object} [event]
        */
        base.getPointerEvent = function(event) {
            return event.originalEvent.targetTouches ? event.originalEvent.targetTouches[0] : event;
        };

        /**
        * @method trackPointer
        * @private
        * Function calculates the distance between the start pointer and end pointer/
        *
        * @params {Object} [event]
        */
        base.trackPointer = function(event) {
            if (AppConfig.ready && AppConfig.dragging) {
                AppConfig.pointerEndPosX = base.getPointerEvent(event).pageX;
                if (AppConfig.monitorStartTime < new Date().getTime() - AppConfig.monitorInt) {
                    AppConfig.pointerDistance = AppConfig.pointerEndPosX - AppConfig.pointerStartPosX;
                    if (AppConfig.pointerDistance > 0) {
                        AppConfig.endFrame = AppConfig.currentFrame + Math.ceil((AppConfig.totalFrames - 1) * AppConfig.speedMultiplier * (AppConfig.pointerDistance / base.$el.width()));
                    } else {
                        AppConfig.endFrame = AppConfig.currentFrame + Math.floor((AppConfig.totalFrames - 1) * AppConfig.speedMultiplier * (AppConfig.pointerDistance / base.$el.width()));
                    }

                    if (AppConfig.disableWrap) {
                        AppConfig.endFrame = Math.min(AppConfig.totalFrames - (AppConfig.zeroBased ? 1 : 0), AppConfig.endFrame);
                        AppConfig.endFrame = Math.max((AppConfig.zeroBased ? 0 : 1), AppConfig.endFrame);
                    }
                    base.refresh();
                    AppConfig.monitorStartTime = new Date().getTime();
                    AppConfig.pointerStartPosX = base.getPointerEvent(event).pageX;
                }
            }
        };

        /**
        * @method refresh
        * @public
        * Function refeshes the timer and set interval for render cycle.
        *
        */

        base.refresh = function() {
            if (AppConfig.ticker === 0) {
                AppConfig.ticker = setInterval(base.render, Math.round(1000 / AppConfig.framerate));
            }
        };

        /**
        * @method refresh
        * @private
        * Function render the animation frames on the screen with easing effect.
        */

        base.render = function() {
            var frameEasing;
            if (AppConfig.currentFrame !== AppConfig.endFrame) {
                frameEasing = AppConfig.endFrame < AppConfig.currentFrame ? Math.floor((AppConfig.endFrame - AppConfig.currentFrame) * 0.1) : Math.ceil((AppConfig.endFrame - AppConfig.currentFrame) * 0.1);
                base.hidePreviousFrame();
                AppConfig.currentFrame += frameEasing;
                base.showCurrentFrame();
                base.$el.trigger('frameIndexChanged', [base.getNormalizedCurrentFrame(), AppConfig.totalFrames]);
            } else {
                window.clearInterval(AppConfig.ticker);
                AppConfig.ticker = 0;
            }
        };

        /**
        * @method hidePreviousFrame
        * @private
        * Function hide the previous frame in the animation loop.
        */

        base.hidePreviousFrame = function() {
            frames[base.getNormalizedCurrentFrame()].removeClass('current-image').addClass('previous-image');
        };

        /**
        * @method showCurrentFrame
        * @private
        * Function shows the current frame in the animation loop.
        */
        base.showCurrentFrame = function() {
            frames[base.getNormalizedCurrentFrame()].removeClass('previous-image').addClass('current-image').addClass('panzoom');
           
            $('.previous-image').parent('li').css({ 'height': '0' });
            $('.current-image').parent('li').css({ 'height': '100%' });
            (function() {
                var $section = $('.white');
                var $panzoom = $section.find('.current-image').panzoom({
                    $zoomIn: $section.find(".zoom-in"),
                    $zoomOut: $section.find(".zoom-out"),
                    $zoomRange: $section.find(".zoom-range"),
                    $reset: $section.find(".reset"),
                    startTransform: 'scale(1.01)',
                    minScale: 1,
                    increment: 0.1,
                    contain: 'invert',
                    
                }).panzoom('zoom', true);
            })();




        };

        /**
        * @method getNormalizedCurrentFrame
        * @private
        * Function normalize and calculate the current frame once the user release the mouse and release touch event.
        */

        base.getNormalizedCurrentFrame = function() {
            var c, e;

            if (!AppConfig.disableWrap) {
                c = Math.ceil(AppConfig.currentFrame % AppConfig.totalFrames);
                if (c < 0) {
                    c += AppConfig.totalFrames - (AppConfig.zeroBased ? 1 : 0);
                }
            } else {
                c = Math.min(AppConfig.currentFrame, AppConfig.totalFrames - (AppConfig.zeroBased ? 1 : 0));
                e = Math.min(AppConfig.endFrame, AppConfig.totalFrames - (AppConfig.zeroBased ? 1 : 0));
                c = Math.max(c, (AppConfig.zeroBased ? 0 : 1));
                e = Math.max(e, (AppConfig.zeroBased ? 0 : 1));
                AppConfig.currentFrame = c;
                AppConfig.endFrame = e;
            }

            return c;
        };

        /*
        * @method getCurrentFrame
        * Function returns the current active frame.
        *
        * @return Number
        */

        base.getCurrentFrame = function() {
            return AppConfig.currentFrame;
        };

        /*
        * @method responsive
        * Function calculates and set responsive height and width
        *
        */

        base.responsive = function() {
            if (AppConfig.responsive) {
                base.$el.css({
                    height: base.$el.find('.current-image').first().css('height'),
                    width: '100%'
                });
            }
        };

        /**
        * Function to return with zero padding.
        */
        base.zeroPad = function(num) {
            function pad(number, length) {
                var str = number.toString();
                if (AppConfig.zeroPadding) {
                    while (str.length < length) {
                        str = '0' + str;
                    }
                }
                return str;
            }

            var approximateLog = Math.log(AppConfig.totalFrames) / Math.LN10;
            var roundTo = 1e3;
            var roundedLog = Math.round(approximateLog * roundTo) / roundTo;
            var numChars = Math.floor(roundedLog) + 1;
            return pad(num, numChars);
        };

        base.browser = {};

        /**
        * Function to detect if the brower is IE
        * @return {boolean}
        *
        * http://msdn.microsoft.com/en-gb/library/ms537509(v=vs.85).aspx
        */
        base.browser.isIE = function() {
            var rv = -1;
            if (navigator.appName === 'Microsoft Internet Explorer') {
                var ua = navigator.userAgent;
                var re = new RegExp('MSIE ([0-9]{1,}[\\.0-9]{0,})');
                if (re.exec(ua) !== null) {
                    rv = parseFloat(RegExp.$1);
                }
            }

            return rv !== -1;
        };


        /**
        * @method getConfig
        * The function returns the extended version of config object the plugin is going to
        * user.
        *
        * @public
        *
        * @return Object
        */
        base.getConfig = function() {
            return AppConfig;
        };

        $.ThreeSixty.defaultOptions = {
            /**
            * @cfg {Boolean} dragging [dragging=false]
            * @private
            * Private propery contains a flags if users is in dragging mode.
            */
            dragging: false,
            /**
            * @cfg {Boolean} ready [ready=false]
            * @private
            * Private propery is set to true is all assets are loading and application is
            * ready to render 360 slider.
            */
            ready: false,
            /**
            * @cfg {Number} pointerStartPosX
            * @private
            * private property mouse pointer start x position when user starts dragging slider.
            */
            pointerStartPosX: 0,
            /**
            * @cfg {Number} pointerEndPosX
            * @private
            * private property mouse pointer start x position when user end dragging slider.
            */
            pointerEndPosX: 0,
            /**
            * @cfg {Number} pointerDistance
            * @private
            * private property contains the distance between the pointerStartPosX and pointerEndPosX
            */
            pointerDistance: 0,
            /**
            * @cfg {Number} monitorStartTime
            * @private
            * private property contains time user took in dragging mouse from pointerStartPosX and pointerEndPosX
            */
            monitorStartTime: 0,
            monitorInt: 10,
            /**
            * @cfg {Number} ticker
            * @private
            * Timer event that renders the 360
            */
            ticker: 0,
            /**
            * @cfg {Number} speedMultiplier
            * This property controls the sensitivity for the 360 slider
            */
            speedMultiplier: 7,
            /**
            * @cfg {Number} totalFrames
            * Set total number for frames used in the 360 rotation
            */
            totalFrames: 180,
            /**
            * @cfg {Number} currentFrame
            * Current frame of the slider.
            */
            currentFrame: 0,
            /**
            * @cfg {Array} endFrame
            * Private perperty contains information about the end frame when user slides the slider.
            */
            endFrame: 0,
            /**
            * @cfg {Number} loadedImages
            * Private property contains count of loaded images.
            */
            loadedImages: 0,
            /**
            * @cfg {Array} framerate
            * Set framerate for the slider animation
            */
            framerate: 60,
            /**
            * @cfg {String} domains
            * Set comma seprated list of all parallel domain from where 360 assets needs to be loaded.
            */
            domains: null,
            /**
            * @cfg {String} domain
            * Domain from where assets needs to be loaded. Use this propery is you want to load all assets from
            * single domain.
            */
            domain: '',
            /**
            * @cfg {Boolean} parallel
            * Set to true if you want to load assets from parallel domain. Default false
            */
            parallel: false,
            /**
            * @cfg {Number} queueAmount
            * Set number of calls to be made on parallel domains.
            */
            queueAmount: 8,
            /**
            * @cfg {Number} idle
            * Mouse Inactivite idle time in seconds. If set more than 0 will auto spine the slider
            */
            idle: 0,
            /**
            * @cfg {String} filePrefix
            * Prefix for the image file name before the numeric value.
            */
            filePrefix: '',
            /**
            * @cfg {String} ext [ext=.png]
            * Slider image extension.
            */
            ext: 'png',
            /**
            * @cfg {Object} height [300]
            * Height of the slider
            */
            height: 300,
            /**
            * @cfg {Number} width [300]
            * Width of the slider
            */
            width: 300,
            /**
            * @cfg {Object} styles
            * CSS Styles for the 360 slider
            */
            styles: {},
            /**
            * @cfg {Boolean} navigation[false]
            * State if navigation controls are visible or not.
            */
            navigation: false,
            /**
            * @cfg {Boolean} autoplay[false]
            * Autoplay the 360 animation
            */
            autoplay: false,
            /**
            * @cfg {number} autoplayDirection [1]
            * Direction for autoplay the 360 animation. 1 for right spin, and -1 for left spin.
            */
            autoplayDirection: 1,
            /**
            * Property to disable auto spin
            * @type {Boolean}
            */
            disableSpin: false,
            /**
            * Property to disable infinite wrap
            * @type {Boolean}
            */
            disableWrap: false,
            /**
            * Responsive width
            * @type {Boolean}
            */
            responsive: false,
            /**
            * Zero Padding for filenames
            * @type {Boolean}
            */
            zeroPadding: false,
            /**
            * Zero based for image filenames starting at 0
            * @type {Boolean}
            */
            zeroBased: false,
            /**
            * @type {Array}
            * List of plugins
            */
            plugins: [],
            /**
            * @type {Boolean}
            * Show hand cursor on drag
            */
            showCursor: false,
            /**
            * @cfg {Boolean} drag
            * Set it to false if you want to disable mousedrag or touch events
            */
            drag: true,
            /**
            * @cfg {Function} onReady
            * Callback triggers once all images are loaded and ready to render on the screen
            */
            onReady: function() { },
            /**
            * @cfg {String} imgList
            * Set ul element where image will be loaded
            */
            imgList: '.threesixty_images',
            /**
            * @cfg {Array} imgArray
            * Use set of images in array to load images
            */
            imgArray: null,
            /**
            * @cfg {Number} playSpeed
            * Value to control the speed of play button rotation
            */
            playSpeed: 100
        };
        base.init();
    };

    $.fn.ThreeSixty = function(options) {
        return Object.create(new $.ThreeSixty(this, options));
    };
} (jQuery));
/**
*
* Object.create method for perform as a fallback if method not available.
* The syntax just takes away the illusion that JavaScript uses Classical Inheritance.
*/
if (typeof Object.create !== 'function') {
    Object.create = function(o) {
        'use strict';

        function F() { }
        F.prototype = o;
        return new F();
    };
}
